Terminology
Important Terms.
Enbusen = Performance Line of kata
Kyu = Rank or student grade
Dan = Step, rank and instructor grade.
Rei = Bow
Sensei Ni Rei = Salutation to the instructor
Shoman Ni Rei = Salutation to each other
Budo = "The Martial Arts"
Karate-do = The art of karate
Karateka = Person who practices karate-do
Dojo = Place of the way, Training Room
Kiai = Ki-ai, The Kiai = Spirit
together, combined
Oss = The word of words.
Zanshin = Remaining spirit
In the Dojo.
Sensei = Teacher, Instructor
Renshi = Long Standing, polished instructor
Shihan = Master, instructor of higher rank.
Sempai = One's Senior
Gi or Dogi = outfit, Karate suit
Mokuso = Meditation
Punches. - Tzuki Waza
Age-zuki = Rising punch
Choku-zuki = Straight punch
Gyaku-zuki = Reverse punch
Jun-zuki = Follow punch
Kagi-zuki = Hook Punch
Kizami-zuki = Jab punch, lunge jab
Morote-zuki = Double fisted punch
Mawashi-zuki = Roundhouse punch
Oi-zuki = Pursuing punch, lunge punch
Tate-zuki = Vertical punch, Thumb upwards
Ura-zuki = Uppercut
Yumi-zuki = Bow punch
Yama-zuki = Mountain punch
Blocks. - Uke waza
Age-uke = Rising block
Haiwan-uke = Block with back of forearm
Gedan-barai = Low block
Haito-uke = Sword ridge block thumb side
Haishu-uke = Back hand block
Morote-uke = Double arm block reinforced
Hiji-barai = Elbow sweeping block
Jiju-uke = Cross block
Kakiwake-uke = Push aside block
Kakuto = Crane head block
Otoshi = Dropping block
Shuto-uke = Sword hand block
Soto-ude-uke = Outside inside block
Uchi-ude-uke = Inside outside block
Yama-uke = Mountain Block
Kicking Techniques. - Keri/Geri waza
Ashi-barai = Foot sweep
Fumikomi = Stamping kick
Hiza-geri = Knee kick
Mae-geri = Front kick
Mawashi-geri = Roundhouse kick
Ren-geri = Alternate kicking
Mae-tobi-geri = Jumping front kick
Ushiro-geri = Back kick
Ura-mawashi-geri = Reverse side roundhouse kick
Ushiro-mawashi-geri = Backwards roundhouse kick (full body twist)
Yoko-geri-kekomi = Side thrust kick
Yoko-geri-keage = Side snap kick
Tournament Terms.
Aka = Red
Shiro = White
Shobu-ippon = Victory to one point
Yoi = Attention, prepare!
Hajime = Start/begin
Yame = Stop
Tsuzukete = Continue, fight on
Shugo = Meeting, Judge call
Waza-ari = Half point
Ippon = Full point
Chui = Warning
Ai-uchi = Simultaneous techniques
Hanzoku-chui = Warning for violation of rules
Skik-ka-ku = Disqualification
Jogai = Out of fighting area
Jogai chui = Warning for out of area
Toremasen = Unacceptable to score
Hantei = Decision, judgment
No kachi = Victory/Winner
Hikiwake = Draw
Enchosen = Extension of fight
Techniques. - Waza
Ken = Fist
Ippon-ken = 1st knuckle strike
Nakadaka ippon ken = 2nd knuckle strike
Uraken = Back fist
Tettsui = Iron hammer
Shuto = Sword hand
Haito = Sword ridge hand, thumb side
Kakuto = Crane head
Nukite = Spear hand
Nihon nukite = Two finger spear hand
Teisho uchi = Palm heel strike
Koko = Tiger mouth
Smashing Techniques. - Ate waza
Mawashi empi = Roundhouse elbow
Yoko empi = Sideways elbow
Ushiro empi = Backwards elbow
Otoshi empi = Downward elbow
Tate empi - Age empi = Vertical elbow (Rising elbow)
Counting.
1 = Ichi
2 = Ni
3 = San
4 = Shi
5 = Go
6 = Roku
7 = Shichi
8 = Hachi
9 = Kyu
10 = Ju
20 = Ni-ju
30 = San-ju
100 = Hyaku
Stances.
Fudo dachi = Immovable stance
Kokutsu dachi = Back stance
Zenkutsu dachi = Front stance
Kiba dachi = Horse riding stance
Musubi dachi = United stance
Sanchin dachi = Hourglass stance
Sochin dachi = Calm stance
Neko-ashi dachi = Cat foot stance
Miscellaneous Terms.
Kihon = Basic Training
Kata = Set form
Bunkai = Application of Kata
Gohon Kumite = 5 Step sparring
Sanbon Kumite = 3 Step sparring
Kihon Ippon Kumite = 1 Step sparring, basic
Jiju ippon kumite = Freestyle sparring 1 step
Yoi = Attention / Ready
Yame = Stop
Hajiame = Start
Mawatte = Turn